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Caliskan Games

Homegrown games, packed with modes.

We design and build our games in Türkiye. We are a small studio, but our games are anything but: every one of them comes with several modes. Go head to head with a rival one day, race the clock the next, then open a room with your friends in the evening. Whichever mode you pick, one round is never enough.

2 games · 12 modes

321 Football
Out now

321 Football

Two clubs, one player.

Two clubs appear. Name a player who turned out for both — before your opponent does.

321 Football is a football quiz built around one question: who played for both? You and your rival see the same question at the same moment, and the clock runs on the server, so nobody gets extra seconds. If no one is free, the server assigns a virtual opponent within seconds.

Modes 8

  1. Duel

    You and your rival see the same question at the same moment; name a player who fits both axes before they do. Questions are Club × Club or Country × Club (for a country, nationality counts, not caps).

  2. Grid

    A 3×3 board of nine club intersections. Take turns picking squares; first to line up three wins.

  3. Impostor

    Four players, one club: three played there, one never did. Spot the impostor.

  4. Higher or Lower?

    Two players side by side. Which one cost more in transfer fees over their career?

  5. Mirror

    A career number sits in the middle; find the player whose record comes closest.

  6. Training

    Practise alone: no clock pressure, no limits.

  7. Side by side

    Put one phone on the table and take turns; the app referees.

  8. Friends' room

    Create a room and share the code; your friends join the same match.

How it works

Each round shows two axes — usually two clubs, sometimes a country and a club. You type the name of a player who fits both; for a country, nationality counts, not caps. Suggestions appear as you type: they search the whole player pool and never highlight the correct answers. You get three attempts. Stuck? Pass — if both players pass, the round doesn't count. First correct answer takes the round.

Where the questions come from

The Premier League, LaLiga, Serie A, Bundesliga, Ligue 1, Süper Lig, the Eredivisie, Liga Portugal, Brazil's Série A and Argentina's Primera División, with career records going back to 1980: transfers, spells, squads and the fees actually paid. Every answer is verified against the database, and reports of wrong answers are reviewed one by one.

Free, no sign-up

Start as a guest without registering. Create an account to add friends, join the leaderboards and carry your match history across devices.

The game is free and supported by ads. A ball (energy) system limits how many matches you can start at once; balls refill on their own over time. Watching an ad to speed that up is never required — waiting is always an option. There are no in-app purchases.

Highlights

  • The clock is on the server

    You start at the same moment as your rival and the clock runs on the server; nobody gets extra seconds.

  • Ten leagues

    From the Premier League to the Süper Lig, Brazil and Argentina included.

  • Over 24,000 players

    Career records going back to 1980: transfers, spells, squads and fees.

  • Rankings and badges

    Global and country leaderboards, head-to-head records, achievement badges.

  • Free, no sign-up

    Start right away as a guest. No in-app purchases.

  • Seven languages

    English, Turkish, German, Spanish, French, Italian and Portuguese.

PixoRush
Out now

PixoRush

Drag the pieces into place.

Coming soon Google PlayGet it on App Store

The board starts empty and three pieces wait in your hand. Pick one and drag it to the cell where it belongs; a piece that lands in the right place locks in, and the picture comes together piece by piece.

Modes 4

  1. Classic

    No time or move limit — finish the picture at your own pace. Your time and moves are still recorded.

  2. Time Attack

    The clock is running: finish the picture before time runs out. More pieces, more time.

  3. Move Limit

    Every move counts: complete the picture before you run out of moves.

  4. Race a Friend

    1v1 with an invite code: you and your friend solve the same level at the same time.

How you progress

There are 1,000 levels, and every level can be played in three modes: Classic has no time or move limit (your time and moves are still recorded), Time Attack runs against the clock, Move Limit counts every move. As you progress, the piece count grows from 12 to 48 and the same picture is cut into more pieces.

The pictures

Every picture is public domain or CC0: paintings from open-access museum collections and public-domain nature photography. The source and licence of each picture are on the Image Licenses page.

A fair race

Everyone who opens a level gets the same pieces in the same order, which is what keeps the rankings fair. In Race a Friend you play 1v1 with an invite code: same level, same moment. There are leaderboards, badges and daily streaks too.

The game is free and ad-supported, with no in-app purchases. It runs on iPhone, iPad and Android, in English and Turkish, and needs an internet connection.

Highlights

  • Place from your hand

    The board starts empty, three pieces in hand. Drag each to its cell and it locks in.

  • 1,000 levels

    The piece count grows from 12 to 48; the same picture is cut into more pieces.

  • Same board for everyone

    Everyone on a level gets the same pieces in the same order, so rankings are fair.

  • Public-domain pictures

    Public-domain paintings from open-access museum collections and public-domain nature photography.

  • Leaderboards and badges

    Leaderboards, badges and daily streaks.

  • Free

    Ad-supported, no in-app purchases. iPhone, iPad and Android.

Contact

Questions, game support, partnerships or press — fill in the form and we'll get back to you.

Topic

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Privacy notice (KVKK / GDPR)

Data controller: Sabahattin Çalışkan, an individual developer publishing games as Caliskan Games, Türkiye.

Your name, email address, chosen topic and message are processed only to answer your message and handle any follow-up conversation. Legal basis: legitimate interest in responding to your request (KVKK art. 5/2-f; GDPR art. 6(1)(f) for visitors in the EU).

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The data is stored on the site’s server in Türkiye, is not shared with third parties and is not transferred abroad. Your message is kept for as long as needed to answer it and any follow-up, and is deleted when you ask.

To exercise your rights (access, correction, deletion, objection and others under KVKK art. 11 and the GDPR), write to us through this form with the “General” topic.